Seven,
I’m with you on not hard-wiring improper timeframe responses by many repetitions of “missing”, but where I’m coming from are basically two concepts here:
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Timing - I like to work any kind of drills with timing at slower speeds, and try and catch the “feel” of the proper timing. I do this by noticing the “feel” of being early, late, and on the money. Then I dial in the early and late to being closer and closer to on the money until I can stick it every time. Then I vary the speed, angles, and other variables and work sticking the timing. Once in a while I’ll throw in an early or late to still make sure I can detect the feeling of it. In live environments many times techniques are not on the money, but it’s a matter of being a little off and knowing how to adjust. I feel this approach to drills helps me hard-wire that. I like to try and hard-wire a few things before getting myself in bad habits in live environments (but definitely live every training session if possible).
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Improving Weaknesses - no offense, but I don’t think there are very many people on this forum that think they (and definitely not their version of wc) have any weaknesses. So they don’t improve. This especially holds true with the close range or earth range of combat. The ability to recover when out of position is important in striking, but absolutely critical on the ground. The whole idea of putting yourself in an inferior position and working your way out is excellent training for better defenses and improving weaknesses. Unless of course you don’t have any :rolleyes: Take off the funknacolored belt and train some grappling once in a while - even if just for fun. Catching someone in an armbar 2 seconds after you’re out of position and they bulldoze you and take you down will make it all worth it, I promise.
Ultimate - thanks - cool catch history references.