What are the principals of your style?

Of course this is inspired by the other thread…

Ok, a styles principals can be broken down into a number of catagories, like principals that guide body structure, mechanics, footwork, tactics entry, positioning, attacks, defenses etc.. There are even principals used to guid the training methods that TEACH the principals of the arts. What are the principals your art uses in the various catagories?

  1. Principals of body structure

  2. Principals of body Mechanics

  3. Principals of Footwork

  4. Principals of entry, and positioning.

  5. Principals of combat, tactics, attacks, defense etc…

  6. Principals of training skills, and of coure principals.

and for those of you who miss my soap opera posts (because I’m alone right now), what are the principals of chaseing, and catching women?

Ask these guys

More than half of Kyrgyzstan’s married women were snatched from the street by their husbands in a custom known as “ala kachuu,” which translates roughly as “grab and run.” In its most benign form, it is a kind of elopement, in which a man whisks awaya willing girlfriend. But often it is something more violent.

[…]

Kyrgyz men say they snatch women because it is easier than courtship and cheaper than paying the standard “bride price,” which can be as much as $800 plus a cow. The cow is the sticking point there. But we digress: Family or friends often press a reluctant groom, lubricated with vodka and beer, into carrying out an abduction.

And the principals of your art are what?

currently i pratice Fat Ass Thug-jitsu

  1. Principals of body structure
    Charge, weight forward, hope to hit

  2. Principals of body Mechanics
    Hit hard?

  3. Principals of Footwork
    Xing Yi and running

  4. Principals of entry, and positioning.
    Sucker punching

  5. Principals of combat, tactics, attacks, defense etc…
    Sucker punching

  6. Principals of training skills, and of coure principals.
    Play pc games, watch tv, watch dvd, masturbate

  1. Principals of body structure

Stability & rootedness is favored. For this, I spend more time in stance work than many other aspects.

  1. Principals of body Mechanics

Unified. Any movement is reflected in body structure.

  1. Principals of Footwork

See above. For the most part, I retain 100/0 weighting.

  1. Principals of entry, and positioning.

Entry is by “leaking” when in contact. When not, it sorta depends what’s going on. By default, I’d enter with a combo kick/punch.

Positioning is generally “front door”

  1. Principals of combat, tactics, attacks, defense etc…

Keep punching
I freely admit to not having a groundfighting game, but neither do I care about having one.

  1. Principals of training skills, and of coure principals.

Keep punching :wink:

I should add that I’m not the best person to ask since I didn’t take up the study Kung Fu for it’s fighting prowess. That was a side benefit for what I was seeking [which was not “chi balls” either]. Hence, I don’t put alot of thought behind it. :cool:

. Principals of body structure
The body structure adapts to
whatever the circumstance is.The body is trained to deal with any means of self defense from an attacker to rolling down a flight of stairs.

2. Principals of body Mechanics

The body moves natural never distorted or in an awkaward movement.Each attack and defense is practical using
the least amount of energy to do the most amount of damage.

  1. Principals of Footwork
    Footwork again adapts to the circumstance there is angling,stright in,back pedaling,cross stepping,leaping.
  1. Principals of entry, and positioning.
    These concepts of entering and positioning are based on timing,space,distance the practicer
    adapts to the opponent looking for holes,openings,and weak points and attacks these.
  1. Principals of combat, tactics, attacks, defense etc…
    To use anything and everything to one’s advatage to be well rounded in everything related to perservance of oneself.
  1. Principals of training skills, and of coure principals
    To have "LIVE"training and be able to deal with any confortation physically and mentally.

prin·ci·pal ( P ) Pronunciation Key (prns-pl)
adj.
First, highest, or foremost in importance, rank, worth, or degree; chief. See Synonyms at chief.
Of, relating to, or being financial principal, or a principal in a financial transaction.

n.
One who holds a position of presiding rank, especially the head of an elementary school or high school.
A main participant in a situation.
A person having a leading or starring role.

The capital or main body of an estate or financial holding as distinguished from the interest or revenue from it.
A sum of money owed as a debt, upon which interest is calculated.
Law.
A person who empowers another to act as his or her representative.
The person having prime responsibility for an obligation as distinguished from one who acts as surety or as an endorser.
One who commits or is an accomplice to a crime.
Architecture. Either of a pair of inclined timbers forming the sides of a triangular truss for a pitched roof.

prin·ci·ple ( P ) Pronunciation Key (prns-pl)
n.
A basic truth, law, or assumption: the principles of democracy.

A rule or standard, especially of good behavior: a man of principle.
The collectivity of moral or ethical standards or judgments: a decision based on principle rather than expediency.
A fixed or predetermined policy or mode of action.
A basic or essential quality or element determining intrinsic nature or characteristic behavior: the principle of self-preservation.
A rule or law concerning the functioning of natural phenomena or mechanical processes: the principle of jet propulsion.
Chemistry. One of the elements that compose a substance, especially one that gives some special quality or effect.
A basic source. See Usage Note at principal.

Idioms:
in principle
With regard to the basics: an idea that is acceptable in principle.
on principle
According to or because of principle.

:smiley:

This is an excellent thread.

Some key notes or principles of some styles.

  1. Tai Chi; You come; I welcome you. You go; I send you off.

  2. Ba Ji: You hit me. I hit you. Give up the distance to be close. Xiao Ba Ji: Use softness to enage and use hardness to counter attack at the same time. Da Ba Ji: Use the softness to engage. Use the hardness when the opponent is about to disengage.

  3. Tong Bei: One inch longer; one inch stronger. Yi Cun Chang Yi Cun Qiang. Extend long and hit far. Fan Chang Ji Yuan.

  4. Ba Gua Zhang: Use the walk to engage. Use the palm as the fighting method. Yi Zhou Wei Yong. Yi Zhang Wei Fa.

  5. Xing Yi: Use the semblence of the forms. Take the meanings of the forms. Xiang Xing Chu Yi.

  6. Wing Chun: Take up the centerline first. Qiang Zhong Wei Xian.

  7. Pi Gua: Big opening; big closing. Big Pi; Big Gua. Da Kai Da He Da Pi Da Gua.

On and on.

:smiley:

sucker punching is a cheap trick a good maer won’t fall for that. IMOH a clean block and counter will be enough.

i have used it so far on 2 fights
and it worked flawlessly on both

HA!!
counter this, grasshoper

dare you not say a word against me until you get 10000 points on this game
aight?

http://www.potnoodle.co.uk/play/

sucker punching can work on anyone. The hardest punch is the one you never see coming…

A good sucker punch will beat just about anyone. That is the whole point of a sucker punch. A poor sucker punch on the other hand …

Crowd the space

Control the limbs

Aggressiveness

Hit hard

Each technique must be a set up for another

  1. Principals of body structure

We use what can be called a soft structure, i.e. not rigid or tense untill ation is needed.

  1. Principals of body Mechanics

One can only move from a position of relaxation to a position of tension, never one of tension to another of tension.

  1. Principals of Footwork

keep feet close to the ground even when moving. The suffling effect this creates makes it harder to gage distance and closing speed.

  1. Principals of entry, and positioning.

Move in right angles when attacking, and tangents when evading.

  1. Principals of combat, tactics, attacks, defense etc…

Win, preferably causing injury as an injured opponant can’t follow you when you break away, but try not to kill. Aviod the fight if you can, but make sure you win. Dead people can’t defend thier actions.

  1. Principals of training skills, and of coure principals.

Learn to train. No person, regardless of his or her rank, may stop practicing or learning. To stop means you can no longer begin.Degrees are merely points on the circle, all being an equal distance from the center, the Tao. Never ler rank or lack of it cloud this truth.

My style?

1st principle: Never tell the principles of this secret kung fu style on a public internet forum.

2nd:see #1

etc.

Against untrained fighters yes, but afterall untrained fighters are just scapping. A trained ifghter can easily evade a sucker punch once you have some tai chi or wing chun under your belt. If you have some DM in your game plan you won’t need to rely on sucker punches

Hey!! look at that chick with the really short, red skirt she dropped her purse!!!

BAM!!!

Ahh Ha!!!..Sucker!!! :wink: :smiley:

The principles are in words.

They are colloquial or in poems.

You may recite them at heart.

However, what do they mean?

Via practice and the guide of a teacher, you may start to understand.

The secrets are there, and yet we have to look for them.

:smiley:

  1. sink, keep low center of gravity, align hips for the stongest position cooresponding to the movement employed

  2. unified movement: the hips, shoulders, elbows, knees, etc… all move as one unit. Keep elbows in and shoulders rounded

  3. footwork has three main purposes: One is to break the stance of the opponent by exploiting the weak points of their structure, the other is to avoid harm while staying as close as possible. The third option is for when 1 and 2 have failed, and that is to rereat with a counter attack to regain 1 and 2.

  4. Close the door/go to the outside whenever possible and maintain contact/bridging in order to feel and control the opponent’s movements. Open the door/go to the inside when given no choice or when dominating the engagement, then break the center.

  5. When on offense, bridge-control-strike (hit, kick, lock, throw). When on defense, proctect the vitals and make every ttack you recieve be painful for the opponent and an opportunity to take over offense.

  6. Focus on foundational skills first: stances and footwork (more emphasis on dynamic than static), briding, shielding, and breaking structure, and the core hand techniques. Drill, drill, and drill some more. Next phase, focus on clinch, throws and takedowns, and locking concepts. Drill even more. Finally, put together in combinations and spar. Conditioning is covered in drilling.