Kung Fu Superstar

confused

Hey Gene,

Not sure of the point you are making in this post? Any chance you could elaborate?

Thanks,
Kostas.

It came up in today’s newsfeed.

I post news here. It fortifies our archives. Our forum is set that if you put anything in quotes, it doesn’t register as text in the post (except for when you max out the character count). So I commented on Kickstarter.

Now it’s your turn. You elaborate. :wink:

Oh right. Sure ok I understand you’re reporting the news, that’s great! Just wasn’t sure about the commentary. If there’s any questions basically that you need me to answer or you’re unsure about any aspect of the Kickstarter campaign we ran back in November, I’d be more than happy to explain! As you can see our tiny team tries to engage with the community as much as physically possible. I’d hate for questions to go unanswered or for false impressions to be formed since we try to be so readily available to clarify things that might need clarification is what I am trying to say :slight_smile:

Well alright then

Let’s hear it then. What’s up with that news piece and the Kickstarter campaign?

My comment was directed more towards Kickstarter than to this Kinect project specifically. You got to understand - I get lots of Kickstarter campaign requests and they get rather tiresome.

Of course.

The Kickstarter campaign for Kung Fu Superstar ended back in early December 2012. Unfortunately it was unsuccessful: we set a goal of £200,000 and in the end we just hit just under half that. Just to make it absolutely clear Kickstarter is an all-or-nothing funding platform so we never actually raised any funding at all out of this. This was a conscious decision as we didn’t want to collect money from people unless we made absolutely certain we had enough to deliver on what we were committing for this campaign. I am not sure based on your original comment whether this was clear so I just want to make sure I clarify this (some platforms like indiegogo do allow campaigners to keep partial funds raised even if target has not been met so I can see how someone could be confused about this)

About this news piece: this is coverage of a recent talk I did at Develop, a games development annual conference in the UK. In it I talked about the project and it’s development and I also talked about our experience with Kickstarter UK (which seems to have gotten the most coverage) and just generally passed advice to conference attendees. I wouldn’t have thought this news piece would be of interest to a non games industry audience but I am very glad you cover it here nontheless (we sure need the exposure and help from the community if we’re ever going to get this to happen!)

About the current state of the project: obviously having spent all of our personal savings trying to get the project to the state it is now and not making it on Kickstarter has taken its toll on the team and it’s ability to keep pushing. However we’re not ones to give up easily so we’re still out there fighting for ‘better’ fighting games that promote the use of the brain as well as the body and most of all promote the values of Kung Fu and other martial arts (a goal I am sure we can all get behind!). Hopefully there will be exciting developments soon that I will be able to announce (as always our Facebook page for early access to announcements is www.facebook.com/KungFuSuperstar)

Lastly I appreciate you must be getting a ton of request from martial arts themed Kickstarters therefore I must thank you even more for actually choosing to report kn our project out of all those projects even long after its Kickstarter has been closed. Like I say even if that is the case the project is still very much alive so I definitely appreciate your interest and the exposure.

Hope this helps and do let me know if there’s more questions!

Many thanks,
Kostas