Fallout 3

Hell yeah. I picked up the scientist theme. Money isn’t really an issue any more… and when I do run low on funds I take my pack mule… um… valued ally… and do a vault run and just fill up our inventories before hauling the booty back to the various venders who are best equipped to buy various junk.

I finally cured myself of vampirism, that was a beotch. it was cool to be all powerful and smoke in the sun while my health drains, but i got tired of it.

the dark brotherhood is super fun to go do assassinations for though.

[QUOTE=Lucas;895411]I finally cured myself of vampirism, that was a beotch. it was cool to be all powerful and smoke in the sun while my health drains, but i got tired of it.

the dark brotherhood is super fun to go do assassinations for though.[/QUOTE]

hehe yeah…they are the best one to start out doing. That and mages. The stuff you get from the brotherhood helps a lot with thievering and other sorts or sneaky stuff.

Vampirism is nice early on cuz it lets you carry more crap at first. After a while though it does get old. One of the XBox downloads lets you have your own crypt though and an unconscious bloodbank…er…person to constantly feed from though.

I just shot all the vampires in the head and took their stuff. :stuck_out_tongue:

They had some good stuff - to this day the shishkestab is still the best melee weapon I’ve found - the supersledge is good and the modeling on the jian is gorgeous but neither are as effective for close-up killage.

And to be fair I blew some of the vampires up with land mines.

[QUOTE=SimonM;895507]I just shot all the vampires in the head and took their stuff. :stuck_out_tongue:

They had some good stuff - to this day the shishkestab is still the best melee weapon I’ve found - the supersledge is good and the modeling on the jian is gorgeous but neither are as effective for close-up killage.

And to be fair I blew some of the vampires up with land mines.[/QUOTE]

Did you do the quest line first so you could get the Hematophage perk? One of the options still lets you help both sides, get positive karma, get one of the 3 plans for shishkebab and hematophage.

Statesman Hotel is one of the most annoying maps ever

Haven’t found that one yet. But vault 106 was a pain in the ass… all the computers required a monstrously high science score.

Beat the game for it’s first time through run. Basically just played until I hit the level cap, took my level 20 perk (which was sickness personified) and played through to the cinematic. Now I’m trying to repeat at a higher difficulty setting and am going for a 100 complete instead of leaving out whole side-missions that I either didn’t find (grayditch) or didn’t bother with… Also want to find the alien crash site.

Oh… and just found the scematics for the Nuka Grenade (tin can, abraxo cleaner, turpentine, nuka cola quantum)…

A grenade with a 380+ damage rating!

Saved my game and huked it down to the center square of Megaton and killed 3 people with 1 blast. :stuck_out_tongue:

Nice, I hear the higher difficulties aren’t really more difficult though. Just that it basically gives more life to the enemies. So they can take 10 point blank shotgun blasts instead of 5.

I think I found a crash site. Hard to tell. On one hand it looked like a plane on the other it didn’t. And the radiation was through the roof. But then everything has atomic engines so…hard to tell.

On that note. The other day I was in a firefight with some super muties and one had a minigun so I was kinda pinned down. So I shot up a bus behind them and watched it blow the hell outta everything. They did that whole blowing up flying through the air with their arms flailing thing like in the movies. I thought it was cool :cool: Love the mini mushroom coulds haha

Yeah, that effect is very neat… but it sucks when you are standing next to a truck and some yahoo from Talon company blows up the truck.

About harder difficulty settings: in the early part of the game when armor is weak and ammo and caps are scarce (especially if you dropped caps early to get your own work table so that you can build rail rifles, shiskebabs and nuka grenades) the higher difficulty setting can really make things harder.

The walk to rivet city was harrowing largely because I was down to nothing but crap ammo (.32 caliber) by the time I got there and killing super mutants with a .32 caliber pistol or a hunting rifle is REALLY hard.

I’ll say this for sure: if you ARE playing on higher difficulty make sure to pick up the explosives skill and lots of agility because one strategy that works well against the high-health baddies with melee weapons is to run backwards away from them hucking landmines in their path.

so i borrowed this game from my buddy. super cool.

first thing i did was nuke that megatown LOL.

i got hooked up for it though.

oh, should i invest into the science skill, or will having it low prevent me from progressing?

Im really good with energy weapons though, oh, and the sledgehammer. that rules.

Science skill is used to hack computers mainly. If it’s low you will sometimes have to look for other ways around locked doors and may find it hard to get non-story-quest information in some vault crawls.

If I had to categorize the most important skills I’d say:

REPAIR
Min. 2 different weapon skills to taste (my last one was energy / small guns, this one is working out to be explosives / small guns).
Lock Pick
Stealth
Medicine
Science

In roughly that order.

Seriously about the repair skill… it’s SO important. Gear in good working order works so much better than gear that’s crumbling. And having high-quality stuff for trade nets a lot more caps.

my tops are

repair
medicine
lockpick
sneak
energy weapons
melee (ive found this is really handy against the super mutants that do melee, when the VATS AP are gone, i can pull out my hammer and block and swing like a madman, usually works)

last night i found the guy to do facial reconstruction, and my robot i got for nuking that town can give me haircuts, so i can change my total image any time, which is cool.

my science skills are pretty lacking though. i was wondering if i should put points in it or not.

this game is kind of freaky. almost too realistic.

its what it would really be like almost…

If you are min/maxing you want to pick high int and agility with strength and perception next.

[QUOTE=Lucas;895966]
last night i found the guy to do facial reconstruction, and my robot i got for nuking that town can give me haircuts, so i can change my total image any time, which is cool.
[/QUOTE]

If you save the town you get a robot and a house.

[QUOTE=Lucas;895966]
last night i found the guy to do facial reconstruction, and my robot i got for nuking that town can give me haircuts, so i can change my total image any time, which is cool.
[/QUOTE]

If you save the town you get a robot and a house.

[QUOTE=SimonM;895971]If you are min/maxing you want to pick high int and agility with strength and perception next.

If you save the town you get a robot and a house.[/QUOTE]

ya but now i got a suite at the top of tenpenny next door to the old man.

oh and let me tell you, the explosion looked SOO COOL

it looked like video of a nuklear blast

BOOM, muahahahhahahaa

but see now its fun to try and atone for my deed. it made me instantly very evil. lol.

i guess nuking a town does that to you?

I’d have to rank them Repair>>>Lockpick>>>Meds>>>Science then whatever weapons you have come to enjoy. With exception to big guns. Because they are by nature powerful anyways and there are 2 perks which can raise that skill by up to 60 points (3 ranks of size matters 15pts EA, “Tag” for 15pts to any skill)

how high should you get your main skills?

is 100 the top?

100 is the top. Do NOT use perks or books to boost a skill to a level that would exceed 100 as it is a waste.

I’ve been considering doing a run on that crazy drunken russian guy with the two girls. His house has like… 20 or so cannisters of jet in it. And lots of booze too.