An Addictive Game

like hell everyone agrees to that. Q2 had better CTF, q3 CTF sucks ass. Q2 had fun FFA (because one rail doesnt kill you in Q3). However TDM (DMTP) and 1on1 is muuuuch better in Q3. Q3 is a game for those who want the be really good and compete it’s not newbie friendly because it’s really hard to jump in and start playing (AQ2 is newbie friendly though because it has rounds and gives you equal life/weapons as your opponent). As for QW i just never played it so i have no idea.

I just came from Icelands biggest LAN tourney btw, it’s held every 3 months, around 500 people attend it’s pretty evenly switched down between Quake and CS and then ther’es like 40 people playing UT.

Free thinkers are dangerous!

Here is something for the Urban Terror people:

And here is Urban Terror if you have Q3, check it out:
http://www.urbanterror.net

“I AM EFFECTIVNESS”

[This message was edited by Xebsball on 11-11-01 at 10:05 PM.]

And there is the mighty Bidforpower too.

http://www.bidforpower.com

I’m an old schools Bfp fan, i’ve been waiting for the official release since December 2000.
In this time many stuff happened, some betas got leaked (b14, rc1, rc2, rc3…) but Bfp survived.

It was originaly a Dragon Ball Z total conversion for Q3, but those fuckin ass ****** mother fuckin **** sucking horse fuckers from i dont know Funimotion or Infogames made them stop because of copyrights ****.

So now they are making it with anime-like charactors other than Dbz ones.
But we are going to have dbz charactors in no matter what happens. Haha, so the big corporation bastards tought they could stop the resistence, but no!
If the developers dont do it, THE FANS WILL! MWAHAHAHAHAHHA


“I AM EFFECTIVNESS”

sharky,

that game you described earlier sounds like a game I used to be hooked on - multi player battletech. we put so many training hours into that game…my regimen even had a training school. You couldn’t go to battle with us unless you graduated from the blackjack school of conflict - a lot of the regimens under the different houses had training schools. We had chains of command and everything. Considering it is just a game, there was a sh!tload of work and paperwork involved. the different mechs, strategies with them, battle formations, keeping up with who the bada§§es were in other regimens, etc… It was great.

"Just because I joke around sometimes doesn’t mean I’m serious about kung-fu.
" - nightair

Tigerstyle
Hey, I noticed you play Knockout Kings 2001 too. I started out with KO Kings 2000. The Create A Character mode on that one was similar, not sure which was better tho.

KO Kings 2001 has some neat advantages- more fluid gameplay with additions like counterpunching and flurries that aren’t as automatic.

Unfortunately I’ve found one major problem with the KO Kings 2001 Create A Boxer for PS1: the specialty punch feature doesn’t work. For example, say you bring your jab to level 1; sometimes the only choice you’ve got after that is to bring your jab to level 2 (you can’t chose the other punches). Sometimes THAT doesn’t even work- after the first choice, the whole specialty punch thing stops working once you’ve earned them.

I am going to try to rent the game for PS2 to see if the problem is just on PS1. It’s kind of disappointing though, as that one major bug keeps that game from being my alltime favorite.

Have you tried the HBO Fight night game on PS1? It’s got Roy Jones Jr. and George Foreman. I’ll try to rent it.

In other news; in the last week, I beat Sim City 3000 (made a million bux); Rollercoaster Tycoon (made 50,000 after paying off all debts); and Bouncer.

I’m ticked cuz Bouncer was WAAAAY too short and too easy for the “Volt” character. Also, without a memory card, the other modes aren’t much fun.


Just some thoughts from an ignoramus.